<?xml version="1.0"?>
<driconf>
    <device driver="iris">
        <application name="Middle Earth: Shadow of Mordor" executable="ShadowOfMordor">
            <option name="vs_position_always_invariant" value="true" />
        </application>
        <application name="glmark2" executable="glmark2">
            <option name="limit_trig_input_range" value="true" />
        </application>
        <application name="Counter-Strike: Global Offensive" executable="csgo_linux64">
            <option name="force_gl_vendor" value="X.Org" />
        </application>
        <application name="Insurgency" executable="insurgency_linux">
            <option name="force_gl_vendor" value="X.Org" />
        </application>
        <application name="Amnesia Bunker" executable="AmnesiaTheBunker.exe">
            <option name="intel_disable_threaded_context" value="true" />
        </application>
        <application name="Amnesia Bunker" executable="AmnesiaTheBunker_NoSteam.exe">
            <option name="intel_disable_threaded_context" value="true" />
        </application>
        <application name="SPECviewperf13" executable="viewperf">
            <!-- creo-03 needs this to compile shaders; we don't support some corner cases -->
            <option name="mesa_extension_override" value="+GL_EXT_shader_image_load_store" />
        </application>
    </device>
</driconf>
