<?xml version="1.0"?>
<driconf>
    <device driver="dzn">
        <application name="DOOMEternal" executable="DOOMEternalx64vk.exe">
            <option name="dzn_enable_8bit_loads_stores" value="true" />
            <option name="dzn_claim_wide_lines" value="true" />
        </application>
        <application name="No Man's Sky" executable="NMS.exe">
            <option name="dzn_claim_wide_lines" value="true" />
        </application>
        <!-- RDR2 will default to Vulkan despite having a D3D path. Ideally
             dzn would be "just as efficient" as the native path, but in practice
             it's currently broken. Just disable dzn and let the app use native. -->
        <application name="Red Dead Redemption 2" executable="RDR2.exe">
            <option name="dzn_disable" value="true" />
        </application>
        <!-- Similar to RDR2, but selects dzn instead of native drivers. -->
        <application name="Baldur's Gate 3" executable="bg3.exe">
            <option name="dzn_disable" value="true" />
        </application>
    </device>
</driconf>
