<?xml version="1.0"?>
<driconf>
    <device driver="d3d12">
        <application name="Blender" executable="blender.exe">
            <!-- Blender needs GL4.3, but that requires a D3D feature that not all in-market
                 drivers support. Turns out they're fine with just the parts of this extension
                 that don't need the D3D feature, so we're good to just flip it on. -->
            <option name="mesa_extension_override" value="+GL_ARB_texture_view" />
        </application>
    </device>
</driconf>
